AI-native product research and design
- Design Warm-Up Activities That Get a Team Thinking in Five Minutes
Short design warm-ups help a team stop reacting and start noticing. Here are warm-up activities that work in a boardroom, a classroom, or a video call.
- How to Use AI in User Research Without Losing the People
AI can speed up research planning and analysis, and it still cannot stand in for the people you serve. Here is where AI helps and where real people matter.
- Five-Minute Creativity Exercises for Busy Adults
Creativity grows with small, regular practice. These five-minute exercises need only a timer, a pen, and whatever is in front of you.
- What the Post-it Note Teaches About Happy Accidents in Design
A failed glue and a slipping bookmark became one of the best-known office products in the world. The story holds a lesson for every team that wants better ideas.
- User Interview Questions That Get Honest Answers
The way you ask decides what you hear. Here are user interview questions that invite real stories, and the questions that lead people to the answer you want.
- The Switch That Taught Us to Stop Blaming Pilots
B-17 crews kept retracting their landing gear on the runway. The fix was a knob shape, and the lesson still applies to AI products today.
- The Challenger Launch Decision as a Design Lesson
The engineers had the data that predicted the Challenger seal failure. Here is how the charts hid the danger, and what that teaches anyone who builds dashboards.
- What Three Mile Island Taught Control Room Design
A panel light showed a valve as closed while the valve was stuck open. Here is how Three Mile Island changed control room design, and what the accident teaches software teams.
- How to Make Claude Stay on Brand
Claude stays closer to your brand voice when the brief says what to write, shows real examples, and sits where Claude reads the brief before every draft.
Want more like this? Join the list, and I will send you the free chapters of Accounted For.